XBLIG Review: Sol Survivor

Every year Microsoft hosts the dream build play competition which showcases the best and brightest developers and games using the xna platform.  One of the finalists this year was the excellent Sol Survivor from Cadenza. The game is a hybrid of RTS and tower defence, where spawning enemies (creeps) follow preset paths trying to destroy your bases.  You set up towers of many different varieties depending on the commander you use, but this isn’t the only method of defence, you also have offensive weapons that you can use in real time like artillery strikes, laser beams etc.

The games single player campaign follows a fairly stand progression of increasing difficult missions whereby you gradually unlock more and more upgrades, towers and abilities, but it is in multiplayer that the game really shines. The game features both cooperative and competitive modes for between 2 and 8 players. The co-op mode is fairly self explanatory, but in the competitive mode you control both the placement of your towers but also the flow of creeps on your opponent’s side of the map. This leads to an interesting mechanic where you have to balance the construction and creep flow as they both come from the same resource bank.

I cannot heap enough praise on this game, the visuals are stunning and it’s so feature complete that at a glance you’d be forgiven for thinking that it was a full xbla game. This raises the bar for XBLIG and needs to be supported if we want to see more efforts of this calibre on the service, go and download it now!  The game may feel steep compared to other XBLIG at 800 points, but its definately worth every penny.

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~ by rusted3572 on November 3, 2009.

One Response to “XBLIG Review: Sol Survivor”

  1. If you have got the game and are looking for people to play online with, join everyone over at the Press A to Continue forums where Sol Survivor has its own thrread:

    http://www.xblig.co.uk/forums/viewtopic.php?f=23&t=41

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